![vorpx game profiles vorpx game profiles](https://cracksell.com/wp-content/uploads/2021/09/VorpX-download.jpg)
Since I can't discuss how to improve performance on the VorpX forums, as there is a large crossover between S3D and VorpX users, perhaps we can glean some insights here. whatever that means ¯\_(ツ)_/¯īe that as it may, what we really care about is getting better performance, over such banality - and towards that end, there are plenty of friendly places to discuss such things openly without censorship. "Your lift has been banned" he now exclaims. Indeed, this is an interesting but not unexpected turn of events, after the last time he threatened legal action against me when I reported performance figures: After Ralf banned me for "2 weeks" from his VorpX forums for daring to point out his toxicity as many predicted, he has now extended that 2 week ban to permanent status after I told him I wanted to discuss performance and how to improve it, with other VorpX users - apparently he will now only allow posts to technical support, and only after he has screened and approved what I have to say in his 'irregularly checked moderating queue' The above calculations show that the cost seems to be ~11% in this particular scenario. Bo3b has said that for HelixVision, a performance impact is caused by the background tasks needed for things to be converted to VR. I am disheartened that the effect of S3D is so large, especially in VR, and am very interested in improving things. Pattern shows max fps but stuttery/unplayable: Solid VorpX shows recommended default setting. This bar chart shows the comparative difference.
![vorpx game profiles vorpx game profiles](https://roadtovrlive-5ea0.kxcdn.com/wp-content/uploads/2018/01/vorpx-configuation.png)
Relative performance vs 2D = 69/248*100 = 28% of 2D perfromance Relative performance vs 2D = 55/248*100 = 22% of 2D perfromance Not really playable = ~69 fps GPU sync FAST (stuttery, not recommended) VorpX = Playable ~ 55 fps GPU sync SAFE (recommended/default), ASW off Relative performance vs 2D = 96/248*100 = 39% of 2D perfromance Relative performance vs 2D = 128/248*100 = 52% of 2D perfromance So let's begin: to start off, I did some preliminary benchmarks with the only modern game I currently have installed on my system: We Happy Few, so please take with a grain of salt - these are my personal opinions in this specific scenario. ation-thr/Įven in the past years, we have had games scaling past 4, 6, and even 8 cores such with Horizon Zero Dawn etc.Įven our old friend GTA5 will scale decently up to 10c20T, and likely beyond: I think this will become more important as the next gen consoles are released with powerful 8c16t Zen cores, while we may well be left behind due to the '3D Vision 3core CPU bug'. In this thread, I hope we can come together here to discuss how to decrease performance penalties.
![vorpx game profiles vorpx game profiles](https://www.vrheads.com/sites/vrheads.com/files/styles/large/public/field/image/2016/06/vorpx-menu-local-profiles-screen-01.jpg)
Unfortunately, a shared nemesis has always been the performance cost we needed to pay. Unless someday I get a 4K monitor to try this on.We are all Stereo3D fans here, and we all want to get the best out of our setups. It’ll fix that.Īnyway, personally I think I’ll be playing this game mostly on my monitor and not in VR. Just exit the game, and while SteamVR is running, play Cyberpunk again. If game doesn’t load in the headset right away. I think this game would be best experienced on a 4k monitor in VR, in order to get the same graphical fidelity you’d get playing it flat on a 1440p monitor. When switching the resolution to 1440p, the game looks much better and still runs smooth on the 8KX. Set HUD scale to lowest of 0.30 so that you can actually see what it says rather than text being in your peripheral vision.īy default the VorpX profile sets your game resolution to 1080p, but I have a 1440p monitor.Image Zoom around 0.62 is sweetspot for best clarity and FOV.You want the resolution to stay the way you set it in game. Make sure every graphics setting is maxed out.Video resolution change to the highest your monitor supports.Here are the settings I used to get best image quality of 8KX.
VORPX GAME PROFILES FULL
I also tried it in HP Reverb G2 but it still doesn’t cover my full FOV. You can zoom the image in for better FOV but then it lowers the image quality and makes world scale look too large.ĭespite that, it looks quite immersive up close and from far away it sort of looks a bit like not wearing glasses and there’s a 3D effect. It’s like looking at a screen without it covering your full view. Okay so I tried it in the Pimax 8KX and it works just fine in all FOV modes, but don’t expect it to cover your entire FOV.